Yet Spyro will have to find more than just his lost dragon brethren if he's going to get a crack at Gnasty. He'll have to defeat a wacked-out army of reptilian henchmen in order to recover pilfered jewels and retrieve stolen dragon eggs, too.
According to Sony, if you find everything, you'll unlock a hidden level. When it comes to combat, Spyro will definitely be no flaggin' dragon. He'll be packing Gnorc-wupping power in his fiamethrowing breath and a headbutt that's practically unstoppable.
He can also pull some slick moves, such as a long-distance power glide, a ram-chargin' run, and a variety of cool-looking body rolls. Spyro will be protected by his sidekick, Sparks the dragonfly, a sort of rechargeable insect shield that runs interference for him against the bad guys.
Spyro, his moves, and his worlds were beautifully cast with gorgeous graphics and impressive sounds in the pre-release CD. The graphics in the early disc revealed a lush fantasy land that looked like something out of an animated feature film. The preview CD displayed Spyro with silky-smooth character graphics and cartoon-like animation.
Moreover, speaking of animation-quality graphics, Insomniac and Universal not only had the game animation running at 30 frames per second, but they're also using a new compression technique that allows them to store twice as many frames of animation than normal. Spyro will also show off impressive proprietary graphics technology that enables the game designers to create amazingly smooth background textures for nicely detailed long-distance views.
In the prelim CD, some jewels revealed their hiding places by the merest twinkle in a far-off hillside. During gameplay, you'll also be able to pull a few camera tricks, rotating the cam around Spyro degrees and playing from any angle. By swiveling Spyro's head, you'll fire up close-ups with a degree field of view in any direction. As if all this wasn't enough, the early version played audio that actually rocked, thanks in large part to music composed by former Police-man, Stewart Copeland.
And if Spyro sounds familiar, it's because his voice-overs are done by Carlos Alazraqui, who does voices for Rocko's Modern World and for the Chihuahua in the Taco Bell commercials.
Spyro the Dragon could be the sleeper hit of the season, but, then again, he may suffer the curse of Yoshi : too cute for his own good. Insomniac and Universal will attempt to temper the cute-n-cuddly factor with brain-draining platform-style gameplay. Whether or not they succeed when Spyro is released this October will be up to you to judge.
There's a mind-boggling load of great PlayStation CDs out there, so any new game seeking play time needs a little extra magic. Spyro the Dragon's got it. The story's centered around a littie guy named Spyro, who must save his dragon kin from Cnasty Cnorc, a real gno-goodnik. Gnasty's cast a spell over six dragon worlds, turning dragons into crystal statues and transforming their treasured jewels into Gnorc soldiers.
Yes, you'd best be prepared to hunker down for the long haul: Spyro must explore 30 levels to find 80 dragon statues, defeat the entire Gnorc army to recover each and every jewel, and reclaim 12 stolen eggs.
Crisp controls and outstanding graphics make playing this game a joy, but you know there's something special happening when you're mesmerized by just moving Spyro around his environment even without the gameplay. Spyro's repertoire of moves is impressive. He can trot and jump, of course, but he can also traverse long distances by leaping from high places and then gliding through the air sort of like a flying squirrel. On the ground, he becomes a dragon dragster when he busts his supersonic speed dash.
Moreover, when he has to put it to the Cnorcs, Spyro can dish out the pain. He breathes fire and uses his head as a battering ram--it's only a two-move offense, but it successfully pulverizes all Cnorcs. For protection, Spyro has a wingman, Sparks the dragonfly. Sparks buzzes around the Spy-guy, acting as a sort of living shield.
Excellent graphics and animation provide the game with the look and feel of an animated movie. Smooth character graphics manage to literally bring Spyro to life: You can practically see his muscles moving with every swish of his tail. In addition, Spyro's far-out fantasy landscape can be breathtaking.
The picturesque background pics create stunningly expansive views of massive worlds. You'll even learn to discern some jewels by the merest twinkle in the faraway distance. Proof that these visuals and moves are nicely melded together is especially evident if you use the analog joystick on the Dual Shock controller. The stick guides Spyro with precision. You can also swing the gameplay cam completely around Spyro to play from any angle.
If you still need a reason to go analog, Spyro is definitely it. Spyro's nicely crafted audio is laid-back and easy on the ears. The music has a catchy, mellow jazz-rock swing to it. The crystal-dear effects feature cool details like the swoosh when he breathes fire. There's also good detail in the character vocals during the animated cinemas, as each saved dragon has a unique voice. As you might suspect, Spyro's challenge level is tuned for all ages. Most jewels are out in plain sight, "gnuking" Gnorcs is fairly straightforward, 'y and level bosses are a breeze.
Usually a few hard-to-find jewels or a particularly tough jump are all that threaten to stump you. Hardcore gamers will likely bust through the early levels, but with this game, the superb fantasy land beckons you to explore every bit of it. Although one could argue that Spyro looks a bit too cute for his own good, this excellently crafted game is a winner.
Spyro's special. Impressive graphics and animation make the cutesy Spyro come alive, and the environment looks and feels huge. The controls are excellently tuned to the visuals. Spyro's back, and he's en fuego The dragon eggs have been stolen from Dragon World, and it's up to our diminutive purple hero to rescue them all. Year of the Dragon features the same cartoonish graphics, secret-laden levels and kid-friendly learning curve that made the original Spyro games popular; however, developer Insomniac Games has tossed in a bunch of new extras to make this third edition to the series stand out.
First of all, there are four new playable characters--Sheila the kangaroo, Sgt. Bird the flying penguin, Bentley the Yeti, and Agent 9 the super-intelligent monkey--each with his or her own special abilities. For instance, the flying Sgt. Bird can pick up objects and drop them onto desired targets with great precision, while Agent 9 is equipped with a blaster gun and zoomable sniper scope.
He can also lob bombs over walls or other obstacles to give enemies a nasty surprise. Year of the Dragon also expands on the minigames found in the last Spyro, including boxing, skateboarding and sharp shooting. Once unlocked, gamers can play these areas as either Spyro or as one of the other new characters. Plus, you still get the same racing bonus rounds and Sparx stages found in previous Spyro titles. His hidden rounds play like old-school, top-down shooters, complete with shot power-ups like tracking missiles and smart bombs!
As if that weren't enough, the developers tossed in a bunch of new controllable vehicles, including a submarine, tank and speedboat. There's even a rocket that lets Spyro ascend to all-new heights. Each is chock-full of secrets and spools directly off the disc with virtually no load times. Even though hardcore gamers might scoff at Spyro, simple but solid games like this make it clear Sony is committed to keep their current PS audience happy, even as the PS2 launch approaches.
The site is non-commercial and we are not able to check all user posts. Spyro 3 - Year of the Dragon screenshots:. Size: 0. Version: v 1. Nancy Drew: Last Train to Blue. Breath of fire 4. Year of the Dragon introduced new characters and minigames to the series, as well as offering improved graphics and music. Upon release, the game sold more than two million units in the United States and received positive critical response. Reviewers noted the game built on the successful formula of its predecessors by adding more games and expansive environments.
The first component is the emulation program which can imitate the psx OS and software. The second component is the Spyro: Year of the Dragon game itself to play on the emulator.
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